I Have A Problem Importing A Map From Blender

Okay, I have this map I got from a game. I put in Blender and exported it as a Blend file. I put it in Unity, but when I put it in the scene, everything but the ground shows up.
It doesn’t show in the hierarchy or anything.

What do I do. Any help is much appreciated :slight_smile:

In blender, is the ground upside down? Blender allows you to see the backside of flat objects, but unity makes them transparent. Is the ground parented to a strange object? It could be buried under a long hierarchy.

try importing the ground individually, just to see if it works.

Rather than exporting it as a .blend file, try a .dae file.
That always works for me.