I have a problem seeing my game scene in Oculus Rift

I’ve been making a game for the oculus Rift and everytime I play to check out the scene, the game scene looks too buggy and a lot of the scene disappears as I look around and I can’t see most of the scene. I have attached a photo of my game scene.

In this photo, there is a house and as you can see, only part of it is visible. This photo is taken as I was wearing the oculus Rift

The problem is your clipping planes on the cameras. If your objects are further than the far clip plane or closer than the near clip plane, they won’t be rendered. But if the planes are too far apart, you’ll get z-fighting. Read the clip planes section of this manual page.