Hello, I have a question.
I want to show the level when if game were level up.
So I wrote this script.
function Start () {
}
function Update () {
}
function OnGUI()
{
var sw = Screen.width;
var sh = Screen.height;
var lev = Application.loadedLevelName;
if(Time.time>0.0 && Time.time<2.0)
{
switch(lev)
{
case 'Level1' :
GUI.Label(Rect(sw/6, sh/3, sw*2/3, sh/3),"Level1",labelStyle);
break;
case 'Level2' :
GUI.Label(Rect(sw/6, sh/3, sw*2/3, sh/3),"Level2",labelStyle);
break;
case 'Level3' :
GUI.Label(Rect(sw/6, sh/3, sw*2/3, sh/3),"Level3",labelStyle);
break;
case 'Level4' :
GUI.Label(Rect(sw/6, sh/3, sw*2/3, sh/3),"Level4",labelStyle);
break;
}
}
}
The problem is this.
When I build and run the game, Level 1 was showed. but other wasn’t.
What’s wrong? What can I do for fix this problem?
Please Help me.