This is in Unity 2018.4.20f LTS. I have a lot of 3d gameobjects that I’m storing in an Array. I have searched around but can’t find a way to do it. Right now I have a panel and a bunch of white box images as placeholders. When I pick up an object a white box pops up on my canvas panel.
What I would like to know is there a way to grab an image and display it in place of the white place holder image based on the gameobject’s tag? Like if it is tagged hammer and I have a hammer image display that image?
If so could someone point me in the right direction on how I would accomplish this?