Hi guys,
I have problems using the tree brush in terrain. I made some trees on blender and works well when you drag to scene but if I use the trees with the brush the leaves doesn’t appear.
The left trees were placed with the tree brush.
Thanks!
Hi guys,
I have problems using the tree brush in terrain. I made some trees on blender and works well when you drag to scene but if I use the trees with the brush the leaves doesn’t appear.
The left trees were placed with the tree brush.
Thanks!
You need to :
From trees documentation :
The mesh should always have exactly
two materials, one for the tree body
and the other for the leaves.
Trees must use the Nature/Soft
Occlusion Leaves and Nature/Soft
Occlusion Bark shader. In order to use
those shaders you also have to place
the tree in a special folder that
contains the name “Ambient-Occlusion”.
When you place a model in such a
folder and reimport it, Unity will
calculate soft ambient occlusion in a
way that is specifically designed for
trees. The “Nature/Soft Occlusion”
shaders rely on the folder naming
convention and the tree won’t render
correctly if you don’t follow it.