I imported a 3d model made in blender and parts of it disappeared

I modeled the character for a game I’m trying to make and some parts became see through from the outside but not the inside I am very new and the colors changed a little if that helps

Most Shaders / Materials in Unity only render one side of each triangle.

This means you must make sure which way the faces are pointing while you are modeling the object.

Here’s how to see which sides in Blender so you can flip them around: