Hi,
I loss textures details in just a little far distance
How can I increase that amount?
Hi,
I loss textures details in just a little far distance
How can I increase that amount?
Texture.mipMapBias can help. It’s also influenced by the quality settings. For terrain textures you can adjust basemapDistance. Also try Kaiser on the mipmapping settings.
Thanks a lot but where can I find that?
The Texture documentation for mipMapBias, the texture import settings for Kaiser, and the Quality manager for global texture settings. The terrain documentation for the basemapDistance.