I am new to Unity, and 3D game design in general outside Valve’s Hammer. I have my charecter motor working, but the floor cube I made does not seem to be acting as a solid as it should. Any ideas what’s wrong? I know this is super open ended but I can post more info if need be.
Do you have any sort of collider on either your character or your box? If not that would keep the two from colliding.
The character and the cube need a collider. Each collider has to be isTrigger=false. One of the two gameobject need a rigidbody. Check if your character isn’t to near to the cube. If so, put it a little bit higher. Check your physics collision layer layer collision