I met a cpu spike when play the game on android device with assetbundles.
Is there any one know what the mean of “CreateSharedRendererScene” and why there has IO.
I met a cpu spike when play the game on android device with assetbundles.
Is there any one know what the mean of “CreateSharedRendererScene” and why there has IO.
Same with 2017.3
me too, anyone solved it?? after several seconds, it comes out…