Hey guys. I need to remove/add some files inside unity asset folders but for seeing the changes I need to click on Unity Editor to see changes and import those changes inside Unity Editor!
For example I want to send a texture to folder A inside asset folder and unity import that texture Instantly without clicking on the editor.
Okay, I solved this.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
[InitializeOnLoad]
public class MyEditor : Editor
{
static MyEditor()
{
EditorApplication.update += Update;
}
static void Update()
{
AssetDatabase.Refresh();
Debug.Log("Updating");
}
}