i nedd help with carControlScript

Hello,
I need help with java script in unity 3D
I create Car control Script and i have somone problem and i don’t know what do with it…
Unity 3D show me problem (66,1): BCE0044: expecting EOF, found ‘else’.

59 function Controle () {
60 currentSpeed = 222/7wheelRL.radiuswheelRL.rpm60/1000;
61 currentSpeed = Mathf.Round(currentSpeed);
62 if (currentSpeed < topSpeed && currentSpeed > -maxReverseSpeed && !braked);
63 wheelRR.motorTorque = maxTorque * Input.GetAxis(“Vertical”);
64 wheelRL.motorTorque = maxTorque * Input.GetAxis(“Vertical”);
65 }
66 else { // There is problem (66,1): BCE0044: expecting EOF, found ‘else’.
67 wheelRR.motorTorque =0;
68 wheelRL.motorTorque =0;
69 }
70 if (Input.GetButton(“Vertical”)==false){
71 wheelRR.brakeTorque = decellarationSpeed;
72 wheelRL.brakeTorque = decellarationSpeed;
73 }
74 else{
75 wheelRR.brakeTorque = 0;
76 wheelRL.brakeTorque = 0;
77 }
78 var speedFactor = rigidbody.velocity.magnitude/lowestSteerAtSpeed;
79 var currentSteerAngel = Mathf.Lerp(lowSpeedSteerAngel,highSpeedSteerAngel,speedFactor);
81 currentSteerAngel *= Input.GetAxis(“Horizontal”);
82 wheelFL.steerAngle = currentSteerAngel;
83 wheelFR.steerAngle = currentSteerAngel;
84 }
85 function BackLight (){
86 if (currentSpeed > 0 Input.GetAxis(“Vertical”)<0&&!braked){
87 backLightObject.renderer.material = brakeLightMaterial;
88 }
89 else if (currentSpeed < 0 Input.GetAxis(“Vertical”)>0&&!braked){
90 backLightObject.renderer.material = brakeLightMaterial;
91 }
92 else if (currentSpeed < 0 Input.GetAxis(“Vertical”)<0&&!braked){
93 backLightObject.renderer.material = reverseLightMaterial;
94 }
95 else if (!braked){
96 backLightObject.renderer.material = idleLightMaterial;
97 }
98 }
99 function WheelPosition(){
100 var hit : RaycastHit;
101 var wheelPos : Vector3;

The if statement is missing an opening parenthesis.

62 if (currentSpeed < topSpeed && currentSpeed > -maxReverseSpeed && !braked);

Should be

62 if (currentSpeed < topSpeed && currentSpeed > -maxReverseSpeed && !braked) {

Thanks for your help, your answer was very useful
again many thanks