Hello all,im stuck here doing a car physics game, the car is ok when it moving in lesser speed but the movement it catches up the speed its becoming totally unstable. i have taken 4 wheel colliders attached to a rigidbody can anyone help me in this regard with a tutorial or example project??
Simply typing “Unity Car Tutorial” into Google gives me this: Car Tutorial (Unity 3.x only) | Tutorials | Unity Asset Store
How is that not what you are looking for?