I need help 3rd Person shooter(CustomCharacter)

Hello Everyone

The thing is that i am trying to apply the scripts on the 3rd Person Shooter Project but, my character’s torso keep twisting and the rest(except the legs) is kinda crumpled up and the hand Bone sticks out , please i need Help on this one (its for a College Project).

any help would be much appreciated

Thanks:)

BTW my email is kennethvedder@me.com

This is not for WIP this is for Scripting section.

– You need a modificated FPS Controller to have a 3D character.
– Also that could because of the model. Play every animation that he has and see what could the problem be.

How to :

Make a new scene
Insert character
Add animations and play them 1 by 1 ( without script just the model and animations )

Try to follow 3rd person controller model of scripting.
If they all work you should post what you have modified here.

every anim plays normally in the Editor but when i play(i have all 3rd person shooter carácter scripts on)

every anim plays normally in the Editor but when i play(i have all 3rd person shooter carácter scripts on)

I don’t think it’s a scripting issue, I’d guess that you didn’t clear the history on your 3D character. Before you skin, you should make sure that you have removed all construction history from your mesh, then skin your character. If you haven’t, then even though the character looks fine in maya importing it into Unity will bring out that retained history.

It’s easy to check if this is your problem. Open the maya (or whichever 3D anim program you are using to create your characters) and view all history. If there is anything there besides the skinning, then unskin and redo.

I’d make sure all the normals are pointing in the appropriate direction before skinning as well. That can sometimes cause issues with one sided polys that Unity uses (which your 3D program might not be.)

Good luck.