I need help about HDRP water system reflection problem


As you can see, can i disable culling of reflection behind the object and why does some ob my object such as leaves object reflects on the water object that is behind them?

I add one more question. why does it not reflect cloud layer?

That’s how screen space reflection (SSR) works. SSR does not know the information off the screen, including the area where are occluded by others.

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To alleviate this, use a reflection probe to fill in the details SSR doesn’t know.