The first one its my background sprite, but when i put it in the background of the 2d scene it turns like the second photo. Any solution?
sorry the photos here
Is this sprite on a canvas object (like an image or raw image?). Is the Canvas’s render mode set to the proper setting? Is the Canvas Scaler’s UI Scale Mode set to the proper setting? Is the Camera projection set to the proper setting? What about the Field of View?