Photon engine its very expensive. And i cant afford it.
Im good at learning.
Im not sure what to use to replace photon engine in my game.
I need:
1 player is the host. The rooms of the game doesnt have more than 10 players.
lag its not a problem. it doesnt care if its have 2 secs delay of lag.
A think like rooms of photon. I want the player connect with ip or with a name of a room.
The new coneccted players load network instantiated players.