I need help to save my grid and show it in a different scene

Hello,
Im making a small drawing game for kids, and I’ve made everything, now im trying to make it so the kid can save the image they created with the grids, and then be able to view it in a scene called Gallery. It will not be saving the picture to the mobile. Only to the game. If someone can just help me with the logic of it, i’ve much appericiate it. Thank you

Hi Aydin, You can use “Render Target” in the first scene. Place a camera to capture the drawing thing.

If you switch to new scene, the render texture will maintain the last frame before the scene change.

Then in your gallery, just make some Raw images with this Render Texture or objects with material that contain Render Texture.

The former is for 2D UI, latter is for 3D scene

If you don’t know how to setup a render texture, I will explain farther.

I suggest saving the grid mesh into a .obj file format. You can use the wavefront obj ancsii file format. The format is well documented, and you can create a small example for yourself using blender. You should be able to view it inside a text editor.