I need help with a boneworks/bonelab/projectTX style vr physics system

i’ve been searching for 3 days now and i can’t find anything about such vr physics system.

I don’t know how to learn such a thing, I can do active ragdoll but not in vr

A good VR physics system is Hurricane VR with Hexabody. Maybe hexabody alone is good enough?

And what do you need? You ask for a VR system in the VR forums, but don’t want it to be VR? Do you just want a physics based player?

I prefer a hexabody but with arms that also have a collision, I know it’s difficult but I’m open to a challenge

but what makes it so difficult?

i want it in vr but the player must be an activeragdoll.

I want to make everything myself. only i need help

You need help with what? I answered your original question, which was asking for a physics vr system

i need help with a vr player that is physics based

Then hexabody might be it. Otherwise research into physics and piece by piece get the result you want

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