I need help with my code (858783)

ive written some code but it says Cant add script component Jumpscare because its class could not be found what have i done wrong

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Jumpscare : MonoBehaviour
{

    public AudioSource DoorBang;
    public AudioSource DoorJumpMusic;
    public GameObject TheZombie;
    public GameObject TheDoor;


    void OnTriggerEnter()
    {
        GetComponent<BoxCollider>().enabled = false;
        TheDoor.GetComponent<Animation>().Play("JumpDoorAnim");
        DoorBang.Play();
        TheZombie.SetActive(true);
        StartCoroutine(PlayJumpMusic());
    }

    IEnumerator PlayJumpMusic()
    {
        yield return new WaitForSeconds(0.4f);
        DoorJumpMusic.Play();
    }



}

}

What is the name of this file? The file name need to match the class name whenever you write a monobehaviour.

You have to type code you find on the internet perfectly, like down to the last character perfect.

For instance, this cannot possibly be correct:

7574755--938332--Screen Shot 2021-10-15 at 6.30.46 AM.png
Every (unquoted) closing brace must match an opening brace. The indentation is there to guide you, and the lack of indentation should be your first clue.

Tutorials and example code are great, but keep this in mind to maximize your success and minimize your frustration:

How to do tutorials properly:

Tutorials are a GREAT idea. Tutorials should be used this way:

Step 1. Follow the tutorial and do every single step of the tutorial 100% precisely the way it is shown. Even the slightest deviation (even a single character!) generally ends in disaster. That’s how software engineering works. Every single letter must be spelled, capitalized, punctuated and spaced (or not spaced) properly. Fortunately this is the easiest part to get right.

Be a robot. Don’t make any mistakes. BE PERFECT IN EVERYTHING YOU DO HERE.

If you get any errors, learn how to read the error code and fix it. Google is your friend here. Do NOT continue until you fix the error. The error will probably be somewhere near the parenthesis numbers (line and character position) in the file. It is almost CERTAINLY your typo causing the error, so look again and fix it.

Step 2. Go back and work through every part of the tutorial again, and this time explain it to your doggie. See how I am doing that in my avatar picture? If you have no dog, explain it to your house plant. If you are unable to explain any part of it, STOP. DO NOT PROCEED. Now go learn how that part works. Read the documentation on the functions involved. Go back to the tutorial and try to figure out WHY they did that. This is the part that takes a LOT of time when you are new. It might take days or weeks to work through a single 5-minute tutorial. Stick with it. You will learn.

Step 2 is the part everybody seems to miss. Without Step 2 you are simply a code-typing monkey and outside of the specific tutorial you did, you will be completely lost. If you want to learn, you MUST do Step 2.

Of course, all this presupposes no errors in the tutorial. For certain tutorial makers (like Unity, Brackeys, Imphenzia, Sebastian Lague) this is usually the case. For some other less-well-known content creators, this is less true. Read the comments on the video: did anyone have issues like you did? If there’s an error, you will NEVER be the first guy to find it.

Beyond that, Step 3, 4, 5 and 6 become easy because you already understand!

In addition to what I said before about the script name, you also can’t add a monobehaviour to a game object if there are any errors in the script. Look in the editor console for error messages. You’ll need to fix all of them.

I copied the file name into the class

not a single error

At the very least you should see an error message for the error that Kurt-Dekker pointed out. Look in your console and make sure that you don’t have error reporting switched-off.

You can see there are three buttons on the right side (next to the big letter “B” on this diagram). There’s one button for each message type. Make sure that they are all turned on: