Thanks for helping!!
I cannot figure out how to set it so that the character will instantly move at top speed in the direction that you input. (WASD) Instead when trying to move side to side quickly the character will stay pretty much in the same spot because it starts out so slow. Changing the “acceleration” did not fix the problem. Any suggestions?
Bump?
Have you tried tweaking the Input settings for the axes? I think increasing the Gravity and Sensitivity causes the ‘key acceleration’ (sorry, don’t know what the proper term is) to respond more quickly.
Well, have you tried to use Input.GetAxisRaw? That will make it only take “raw” values like 1,0,-1.
Check out this link for information about it.