I need help with this coding sequence...

This is the code:

using UnityEngine;
using System.Collections;

public class NewBehaviourScript : MonoBehaviour {

public float paddleSpeed = 1F;
public Vector3 playerPos; new Vector3(0,0,0);

void Update () 
{
	float yPos = gameObject.transform.position.y + (Input.GetAxis ("Vertical") * paddleSpeed);
	playerPos = new Vector3 (-22,Mathf.Clamp(yPos, -11,11),0);
	gameObject.transform.position = playerPos;
}

}

But I am getting this error saying:

Assets/Scripts/Paddle.cs(7,47): error CS1519: Unexpected symbol `0’ in class, struct, or interface member declaration

Any help will be appreciated.

Instead of:

public Vector3 playerPos; new Vector3(0,0,0);

try this:

public Vector3 playerPos = new Vector3(0,0,0);