Look:
Podperson describes how to use InverseTransformPoint. In your UI-element Update method just have: uielement.enabled = point.z > 0. Then it gets deactivated when the object is behind camera.
Look:
Podperson describes how to use InverseTransformPoint. In your UI-element Update method just have: uielement.enabled = point.z > 0. Then it gets deactivated when the object is behind camera.