I need Line drawn in play mode to appear in editor even after exiting play mode.

So when i enter play mode i move my player (platformer) to a different position and i draw a line to track my movement i want to see this path taken in my editor after exiting play mode.

If you’re using Debug.Drawline()I think there’s no way to achieve this (aside from taking a screenshot). If you’re creating LineRenderers or any other Renderer then you can copy the game object in play mode, leave play mode, then paste it back into the scene.