i got this code in a tutorial on unity and its not updated so im have some problems if im going to rewrite this line
“renderer.sharedMaterial.GetTextureOffset (”_MainTex");" and “renderer.sharedMaterial.SetTextureOffset (”_MainTex", savedOffset);"
what will it be?
using UnityEngine;
using System.Collections;
public class OffsetScroller : MonoBehaviour {
public float scrollSpeed;
private Vector2 savedOffset;
void Start () {
savedOffset = renderer.sharedMaterial.GetTextureOffset ("_MainTex");
}
void Update () {
float y = Mathf.Repeat (Time.time * scrollSpeed, 1);
Vector2 offset = new Vector2 (savedOffset.x, y);
renderer.sharedMaterial.SetTextureOffset ("_MainTex", offset);
}
void OnDisable () {
renderer.sharedMaterial.SetTextureOffset ("_MainTex", savedOffset);
}
}