I need some good rendering programs.

You know, ones that don’t look like maya’s…

something that makes renders like this:

Learn to turn on Mental Ray. :stuck_out_tongue:

http://www.mentalimages.com/gallery/architecture.html
http://www.mentalimages.com/gallery.html

Not to mention that those meshes are using professional texture maps from ME2 that include Ambient Occlusion and lightmapping bakes.

The image maps play as much a part in the final image as the rendering.

You could also check out the Marmoset Toolbag if you just want to show off models for realtime use:

http://www.polycount.com/forum/showthread.php?t=61346

http://www.8monkeylabs.com/tech/toolbag