I need to make the Camera Quit snapping to center...

This is what i used^
My camera snaps back to the original camera point when i release the joystick… its like the camera is constantly being pulled back to original position, if i try to turn my camera 180 degrees around i can’t… please help me someone?

function Update () {
var angH = Input.GetAxis(“RightH”) * 60;
var angV = Input.GetAxis(“RightV”) * 45;
Vector3 currentAngles = transform.localEulerAngles;
currentAngles.x += angV;
currentAngles.y += angH;
transform.localEulerAngles = currentAngles;
}

The original code would have angH and angV become 0 when you release the thumbstick (ie. Input.GetAxis() returns 0 * (60 or 45) = 0).