I need to take a screenshot from a FLASH BUILD

Hi,

As stated in the title, I need to take a screenshot of my scene and afterwards send it to a server. I believe I can handle the uploading on my own using WWWForms, but I can’t get the screenshot part to work.
I just want to remind you I’m working on a Flash build; as far as I’m concerned, nor Application.CaptureScreenshot() nor Texture.ReadPixels() do work on this platform…

Thanks

Unfortunately, this isn’t currently possible from within C# or JS. The only way you’re going to get this to work is to dig into Flash’s Stage3D API and use Context3D’s drawToBitmapData to grab the backbuffer into an AS3 BitmapData.