I need Unity's Data Collection Stats.

I’ve read that Unity collects tonne of data about the mobile devices where its games are installed. Is there any way that developers can access this data to improve their games? I basically want to know if a game is running on an old device or a device that is known to have problems.

Cheers!

This is what we share out with everyone:

http://hwstats.unity3d.com/

However, if you use our new analytics service that’s in beta (Unity - Manual: Unity Analytics), it can do that for your specific game if integrated.

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So if I register for the analytics service (which is currently free?) I can potentially find out if my Unity game is running on a particular mobile device that has more than 1 more core?

That’s the plan…please see the Amsterdam Unite Keynote if you want to see more about what they showcased.