I use Photon Pun 2 to create my game. When playing an animation, it first lags, and then begins to play normally

When playing the animation on other clients, it first lags, and then starts playing normally. At the same time, on my client the animation plays immediately smoothly. I’m using Blend tree and to activate animations I change two variables “Horizontal” and “Vertical”. The animator is on the child player object “Body”. When changing the value of the horizontal input or vertical input variable from 0 to 1, the animation lags, as soon as the value of the variables reaches 1, the animation begins to play smoothly. As far as I understand, on the local client the value of the variables changes smoothly, but on other clients the variables are transferred abruptly, so the animations are played abruptly. Please help me resolve this issue.