I used lL2cpp to convert my app to IOS in Xcode its running fine on simulators but on actual device

When running the game from a Xcode on actual device it starts up and freezes an startup image with background music running normally,
My Xcode output is as follows

NullReferenceException: A null value was found where an object instance was required.

at STB.FastRacingSystem.SceneConnector…cctor () [0x00000] in :0

(Filename: currently not available on il2cpp Line: -1)

This error indicates that there is an null value being dereferenced in the static constructor for the Scene Connector type. Can you inspect the code in that method and determine what might be causing this problem?

I’m unsure about why this behavior would vary between the simulator an a device without knowing more about the code in question here.

thanks for the tip