I used the bloom, the computer screen has the effect, but VIVE HTC has no effect,

I used the bloom(image effect)in unity3d 5.3.0, the computer screen has the effect, but VIVE HTC has no effect.

I had the same problem: If you apply the bloom to the Camera (head) GameObject, it will show up on the monitor but not in the Vive.

It occured to me that the child of the Camera (head) GameObject has a child GO called called Camera (eye) and applying the bloom to that successfully got it to appear in the Vive.

However, my project has been crashing a lot lately, and I found this post while looking for a solution to my problem, so use this advice at your own risk.