I’ve been downloading free 3D models lately and been trying to import them to Unity. But for EVERY one, the texture fails to load! How can I make it so the texture loads?
D:
First check if the model file type is .fbx or .obj. Then drag and drop the model and texture maps into a unity folder. After that you want to create a material inside unity and link up the maps then drag and drop the material onto the model in the scene.
Thanks! I’m using a FBX converter to convert all my 3D models to that format. Secondly, what do I do with the texture maps? I’m kinda confused at this point. All I do is drag the FBX model in Unity and it has no texture. :L