I’m testing many things with the Unity5 to start new project with it.
so I’m trying to recycle a lightmap baked already at the other scene.
but I found out lightmap color is changed when I see it at other scene.
after I look into the UnityCG.cginc, I found the unity_Lightmap_HDR.
I think value of the unity_Lightmap_HDR is changed at the other scene.
so I wanna know how to know value of the unity_Lightmap_HDR after bake.