so i have a sphere where raycast from the camera will collide, I only want that raycast to collide with that sphere, not with anything that could get in the way (say a bullet or something). also I want that sphere to not let any other raycast.
p.s. please note that I don’t ask you to write code for me, simply to explain me how to make it work, that way I will understand it if any tweeks are needed in the future.
thank you for all your help.
thanks, this really helps, i asked for code this time because last time I was expecting a link or something but someone showed up with a huge code. really appreciate it and it did the trick, but it was not very helpful since I did not understand it
– thenachotech1113