Sichly
1
Hi!
I have this sprite of an arrow that I want to move upwards and out of the canvas, and as soon as it does so it is supposed to come back around from the bottom and create a loop. Is there a way to do this effectively?

If this is a sprite within a larger texture, then I think you will have to…
A. Manually draw additional sprites to create a sprite sheet animation of the arrow. (I think this would be the most common approach)
B. Write a custom shader to animate the pixels / fragments how you like.