So I want my string selectProvinceName to be equal to the Parana element Name, see screenshot, how should i proceed?
using UnityEngine;
using System.Collections;
public class ProvincesScript : MonoBehaviour {
public string selectProvinceName;
[System.Serializable]
public class Provinces {
public string Name;
public int ID;
}
public Provinces[] prov;
public enum States{parana = 0, saopaulo = 1}
public States currentState;
public void selParana(){
currentState = States.parana;
}
public void selSaopaulo(){
currentState = States.saopaulo;
}
public void Update(){
if(currentState = States.parana)
selectProvinceName = Provinces.
}
}