I want an object to move forward (hit it) when I click/and tap (android) on it

I’ve got this object in a game I wanna try and make, I want it to get “hit” when clicking it, so it moves forward. I’ve done this years ago but I left it and I forgot how to do it.

I think the easiest and best solution would be to add a rigidboy to that object and call the
AddForce() method of it when tapping the object: Unity - Scripting API: Rigidbody.AddForce

There are a bunch of other solutions though, it depends on which effect you want to have. I would try the addforce method first and play with the parameters :slight_smile: