I Want Nav mesh agent pass through wall even if object attach Nav mesh Obstacle Component

i have face problem with Unity Nav meash for that understand my requirement i want when player click on power up button that give power to pass through walls for this Funtionality i have make two Agent type humnoid for defalut player that can not pass through wall and second new agent that can pass through wall but issue is that in my wall object i have attach nav meash modifier which give me funtionality to select affected agent that can help me but also i have attach Nav Mesh Obstacle and turn on carve so in this component there is not any option that we can select only affected agent and not affect other agent.