We have created and displayed a Tubu that connects each coordinate of the parabola.
I think it’s easy to understand if you imagine LineRenderer.
Since it displays multiple lines, it is displayed as a thin line.
Jaggies stand out and I want to improve this.
If you know how to improve or another way to draw 3D lines, please let me know.
the line renderer has no texture? a texture on the line can help soften aliasing
or any type of anti-aliasing will help for geo - FXAA (fast approximate) should be enough for this
whatever technique suits the performance
I was able to handle many jaggies using PostProcessing.
However, the line that is displayed as wavy by the line is displayed.
In drawing a 3D line
·How to fix
・ Separate processing
・ Asset
Do you know which one?
perhaps orthographic camera and a parabola LineRenderer create a pinch on the end - Because the line is made to orient at the camera
i’m not sure I see anything wavy
…but I see, what looks like a curve, and pinched end
I set the camera to Orthographic.
However, the line drawing jaggies cannot be corrected.
I have also set up PostProcessLayer, but I couldn’t fix it completely.
Do you know any other method?
aside from adding a texture to the line material to help soften, you have exhausted my recommendations