I want to fix 3D parabolic jaggies

We have created and displayed a Tubu that connects each coordinate of the parabola.
I think it’s easy to understand if you imagine LineRenderer.

Since it displays multiple lines, it is displayed as a thin line.
Jaggies stand out and I want to improve this.

If you know how to improve or another way to draw 3D lines, please let me know.


the line renderer has no texture? a texture on the line can help soften aliasing

or any type of anti-aliasing will help for geo - FXAA (fast approximate) should be enough for this

whatever technique suits the performance

I was able to handle many jaggies using PostProcessing.
However, the line that is displayed as wavy by the line is displayed.

In drawing a 3D line

·How to fix
・ Separate processing
・ Asset

Do you know which one?

perhaps orthographic camera and a parabola LineRenderer create a pinch on the end - Because the line is made to orient at the camera

i’m not sure I see anything wavy
…but I see, what looks like a curve, and pinched end

I set the camera to Orthographic.
However, the line drawing jaggies cannot be corrected.

I have also set up PostProcessLayer, but I couldn’t fix it completely.

Do you know any other method?


aside from adding a texture to the line material to help soften, you have exhausted my recommendations