I want to get center point of camera range.

I want to get center point of camera.

Because I want to rotate based on the purple point.

How can I get a this x,y,z value of purple point?

Hi, I’m not sure if I understand your question, you want the center position from your camera to the far clipping plane of it?
If that’s the case you can create an empty object inside the camera and put it on 0,0, and on z use the far clipping plane / 2 as its value.
Then you can use that empty gameobject as your position reference for rotations.

I think it’s screen.width/2 that you’re looking for