I want to make a save system for my level editor.

Any tutorials… only about eight million of them, give or take.

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Also, here are my own mumblings about load/save. Start small, iterate, don’t try to save / load EVERYTHING at once, you will never get through it.

Load/Save steps:

https://discussions.unity.com/t/799896/4

Don’t use the binary formatter/serializer: it is insecure, it cannot be made secure, and it makes debugging very difficult, plus it actually will NOT prevent people from modifying your save data on their computers.