using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class collison : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter(Collider other)
{
Destroy(gameOject);
Destroy(other.gameOject);
}
}