Hi, I need your help
I try to set object angle.
I can rotate object but I cannot set object angle.
The sphere following to lane. (left to right)
I got a sphere moving angle. (-90 ~ +90)
and I placed character.
Then I want to set character angle same as sphere moving angle.
How can I do?
I try this code but there are rotate object
void SetAngleObject(float fAngle)
{
// First Way
m_vSetAngle = m_pBike.transform.eulerAngles;
m_vSetAngle.y += fAngle * Time.deltaTime*20;
Character.transform.eulerAngles = m_vSetAngle;
// Second Way
rot.eulerAngles = new Vector3(fAngle, 180, 0);
Character.transform.rotation = rot;
// Third Way
Character.transform.rotation = Quaternion.AngleAxis(fAngle, Vector3.up);
Character.transform.Rotate(0,fAngle,0,Space.Self);
}
How Can I Set Object Angle!?