So when my player hits my object i want my player’s script to be turned off but when i click retry it should come back on! Please Help me.
this is the objects script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TRIGGER : MonoBehaviour
{
public GameObject Level1Restart;
void OnCollisionEnter(Collision c)
{
// Does the other collider have the tag "Player"?
if (c.gameObject.name == "Player")
{
// Yes it does. Destroy the entire gameObject.
Destroy(c.gameObject);
}
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.name == "Player")
{
Level1Restart.gameObject.SetActive(true);
}
}
}
,so when my player hits an object i want the player’s script to be turned off but when i click on retry it should come back on.
@Kurt-Dekker