I want to use ShaderGraph to create shaders with multiple pass. What should I do, In ASE, this is very simple, but ShaderGraph seems unable to complete it, is that correct? Thank you.
You can add loops in custom hlsl nodes. Not in the visual editor
I want to use ShaderGraph to create shaders with multiple pass. What should I do, In ASE, this is very simple, but ShaderGraph seems unable to complete it, is that correct? Thank you.
You can add loops in custom hlsl nodes. Not in the visual editor