I want your opinions on Mobile controls and general game play

The game is meant to be developed for portable devices, specifically the Android. It is an RPG dungeon crawler style game, using ‘rogue’ like dungeon generation.

I am debating between two control schemes for mobile devices.

  1. Taps and Swipes:
    Game mechanics, such as movement, attacks, etc would all be handled through tapping and swiping the screen.
  2. DPad + Buttons:
    Movement and actions would be performed using a DPad icon in the lower left corner, and 2-4 buttons on the lower right corner.

The second opinion I am interested in is for overall gameplay.

  1. Turn Based:
    The user would be able to move around the level freely, until combat begins, at which time combat would go into a turn based mode. The enemies would have a turn to move and attack, then the user would have a turn to move and attack. Initiative would be random.
  2. Real Time Action:
    The user would be able to move freely around the level, combat would be handled in real time. Basically, the user would enter a room and start hacking and slashing.

I would appreciate any feedback about these topics. Thank you in advance.

Look at the top games in your category (paid or free depending on what you are going to do) and get inspiration from their control system.

I dare say tap based DPad with diagonal directions would be best as touch/swipe doesn’t provide a great deal of fun.