I wish I got that when I was first starting out...!

Hi Community,

Now that much of the Asset Store is on sale, what are some of those “I wish I got X sooner…” assets that you really regret not having purchased when you were starting out? Though I’m a complete novice, I’m gaining momentum with making games on my terms and looking to take advantage of the sale. What are some particularly useful workflow management and time-saving assets that you swear by, as you’ve matured in this hobby?

Thank you!

I would say Odin and Fullscreen Editor.

I’ve learned from my bad ways when I first started, and these assets weren’t necessarily around a the time, but I can’t do any projects without them now. They are the first things that I import when starting anything. The ease of use that Odin provides for making organized editor scripts without bothering with having to always update an editor script is unmatched. And in addition, I like to take screenshots and record gameplay in my native resolution. I always upscaled my editor videos because I couldn’t get a true fullscreen using the editor. But Fullscreen Editor solves that perfectly, and it integrates really well with the editor (for example, it can replace the maximize on play button with a fullscreen on play button.)

Even if they were deprecated, I’m sure I will finally be good enough at coding to keep updating them myself when we are using Unity 2025 :stuck_out_tongue:

Some other assets are Sabre CSG (very fast level building tool), MicroSplat (terrain shader), and my own Core scripting package. That last part is very important. Many of my games share similar back ends so that I can easily update it. So outside of the main projects, I keep a core scripting package that includes lots of important Extension methods, Steam integration, UI popup handler, and lots of other useful methods like BiasedLerp or GetComponentInChildrenWithoutParent (this looks like a weird call, but for some reason GetComponentInChildren also returns the parent :p)

Hopefully some other people respond as I’m interested in seeing what everyone else uses a lot.

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I got none of such.

Thanks for the replies, y’all! Definitely scooping up Odin, and though I’m not sure if Sabre or MicroSplat match the aesthetic I’m going for, I’ll absolutely keep them in mind for future projects. Thanks again!!

Not really an Asset, but for me it would be Blender. My ability to use Blender has really opened-up a lot of possibilities for my hobby work, but I was reluctant to use it for a long time because it takes a month or two of learning before you can really do anything with it. You gotta work through it. :wink:

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