In the first one, painting vertex colors in the udk to add a damage and sand that are affected by each other and height maps.
rumors say unity 3 will have lots of shader fun!
Really? Then most likely there will be lots of stuff which for some reason just hasn’t made their way into the Beta yet.
it’s obviously a secret feature! they’re going to put everything together the very last version!
Well if you had some skills instead of just wishful thinking you would make it yourself.
What you’re showing is the exact same thing as reissgrant has made for Unity here: http://forum.unity3d.com/viewtopic.php?t=63797
How could I have missed that, I just didn’t expect both painting tools and shaders, all we need is a node based material editor, which I’ve see a add-on for unity 3 for.
Ye, you can quite easily do that stuff in Unity as well.
rumors say unity 3 will have lots of shader fun!
do rumors also mention anything about the availability of unity 3 to plain mortals?
"":rumors say unity 3 will have lots of shader fun!
do rumors also mention anything about the availability of unity 3 to plain mortals?
Ye. It’s rumoured that you can get it here.