We are producing VR programs using SteamVR and HTC VR devices.
In order to see the current UI through a VR device, we have finished displaying the Canvas by setting it to worldSpace.
However, the added button UI does not interact with the laser pointer of the VR device.
Laser point was created by adding the Steam VR_Laser Point script to the LeftHand as shown in the following picture, and by adding a box collider to the button UI, it is confirmed that the laser pointer touches, but does not change to the Highlighted Color when touched. How do I set it to be interactive? Help…