I would like to give you a waiting time if you lose connection with the server while using Photo Unity Network 2.

I’m making a simple mobile card game using PUN2.

If you get a call while playing or lose connection with the hold button, wait a specific time. If we reconnect in time,
I want to implement the ability to continue playing.

Is there anyone who knows the relevant data or methods?
I need your help, masters.
Sorry for not being good at English.,I’m making a simple mobile card game using PUN2.

@gijong07 I have the same issue. Can anyone help?